Whenever I run a game I usually try and make sure that a few useful low level wands fall into the party's hands - at least partially charged ones, anyway. Maybe a CL 3 version of the wand if you ask your DM nicely, since making one is not really a good idea financially. Honestly the cantrips and/or a wand of magic missile seem adequate to me. Once you put enough into it "upgrade" to have a telekinesis effect at will thereby overshadowing the former abilities. Upgrade possibility: Chain of perdition effect. upgrade possibility: a Ring of the ram effect. The beauty being that the money you put into it will eventually go towards the telekinesis effect, but you'll be able to use it in the mean time. eventually upgrading to a ring of telekinesis equivalent as money becomes available. Consider it an open forum on the subject.Ī gauntlet/glove (wondrous item craft able at lvl 3) with a telekinesis theme. What are some low level wizard weapons you've used and how effective were they? I'm just generally looking for ideas. My initial though is some sort of custom first level spell at will. However, spending gold on something that's upgradable is a bonus. Price is an object as low level characters have few resources. Wondrous items- A world of possibilities, more-so if your DM is lenient.Ĭantrips - Definitely useful, but only very little based on average damage. Wands - Useful for awhile, but ultimately non-renewable. Also a crossbow doesn't scream "magic" to me. However, it's only going to work until about level 5 if you're lucky. Or just watch it all burn down together - the choice is yours.Įxperiment with new spell combinations and find out how they affect enemies and the world around you the hard way.I'm looking for ideas for low level (<5) "weapons" to use with a wizard.īows/crossbows/other mundanes - Not a ban back up if you have very little money and the proficiencies. Survive alone or with up to four other wizards in online cooperative play to combine resources, magic, and creativity in your tower building. Unleash cosmic power from the safety of your tower to reset the world and emerge once again to find a new layout to once familiar lands. Combine elements for intended or surprising effects that alter the shot, blast radius, bullet trail, and even the status of the creature in your crosshairsĬreate a dazzling wardrobe for your magic wielder from robes and hats to armor and accessories - functional and fashionable in a way that's sure to impress.Įxplore and uncover new sections of the world filled with deserts, swamps, tundra, and prairies - all loosely floating together through space and time after the world was fractured. FEATURESĬollect resources from the world and craft unique enchanted ammunition for your arsenal of guns. Carefully design weapons, bullets, and furnishings for your tower home but try not to burn it all down as the magic you wield escalates beyond your control. Embark on a journey alone or with friends to collect, craft, and outfit your wizard however you see fit as you explore the unknown. Wizard with a Gun is an online cooperative sandbox survival game set in a magical wilderness wrought with dangerous creatures and arcane mysteries.
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